Why does everyone hate NVIDIA’s DLSS 5 AI upscaling?

NVIDIA caused an online storm this week when it announced DLSS 5 at its GTC conference. The company says it aims to provide “photorealistic” lighting and materials in games using neural processing. But this differs significantly from previous versions of DLSS, which focused on using machine learning to boost lower resolutions and generate additional frames, and online gamers aren’t very happy. To help us understand this, Anshel Sag, VP and Principal Analyst at Moor Insights and Strategy, joins us to discuss his experience with NVIDIA’s DLSS 5 demos. We also look at what’s next for Xbox with Project Helix.
Subscribe!
Subject
-
NVIDIA announced DLSS 5, the disgust was immediate (with Anshel Sag of Moor Insights & Strategy) – 0:51
-
Arizona Attorney General Prosecutes Kalshi for Operating Illegal Gambling Business – 36:22
-
Polymarket users threaten the life of a journalist The time of Israel on precise reports – 36:59
-
Apple announces AirPods Max 2 with improved noise cancellation – 44:33
-
Elon Musk’s XAI faces class-action lawsuit for facilitating distribution of CSAM – 47:38
-
Samsung stops selling Galaxy Z TriFold after 3 months because components became too expensive – 51:22
-
Around Engadget: Apple Studio XDR test, Dell XPS 16 test – 53:49.346
-
Listener email: stay with iPhone under Linux? And are there any good Android tablets? – 55:41
-
Pop Culture Picks – 58:46
Credits
Hosts: Devindra Hardawar
Guest: Anshel Sagittarius
Producer: Ben Elman
Music: Dale North and Terrence O’Brien



