Investing in this one simple skill in The Witcher 3 has made my 10-year anniversary playthrough so much better — and it needs to be in The Witcher 4

I played again The Witcher 3: Wild Hunt This month it’s my Christmas game, and it’s proving just as great, if not better, this time after nearly a decade without even starting it.
Those 200+ hours I’ve put into gaming on PS4 are almost insignificant, and it’s been as fresh as any return to a favorite game can ever be. It was a joy to wander the landscapes of Skellige, soaking up the atmosphere, the weather and the music; heartbreaking to replay quests like the one with the Bloody Baron; and terribly enjoyable to find yourself stuck in the misery of the ongoing war and the politics surrounding it.
It’s such a revolutionary and practically effective ability that I’m already hoping – maybe even assuming – that Ciri has it in hand. The Witcher 4as important as it is for my Geralt in his latest adventure. Let me explain.
Change your mind
I almost certainly missed this ability on my first playthrough 10 years ago, because I was so focused on building a heavy damage Geralt tank that I consistently neglected the signs overall. Add to that the fact that Delusion isn’t really useful in combat, and I probably scrapped it for another skill that gave me more attack power.
What is quite obvious is that using a full-powered Delusion early in the game changes many outcomes, conversations, and series of events. I have a reliable memory and I know for a fact that I didn’t have all of these conversations or events on my first playthrough.
What’s more confusing about not using it before is that it can be a set-it-and-forget-it skill – and given how The Witcher 3 The UI is, I’d much rather try to aim for that overall rather than constantly swapping inputs and outputs. Is not nobody got time for that. You could even (probably) get away with keeping it active with just one point on it for at least a while if you need the other points elsewhere.
It’s also an extremely useful ability in the same vein. This can help you avoid a whole lot of unnecessary bloodshed, fighting, and, of course, death that life on the mainland and in Skellige can do without, frankly. This is very much in line with a Geralt who is more of a lover than a fighter, and can really help you avoid drawing the sword so often. Plus, I’m older and less brash now than I was 10 years ago, and I like to think my Geralt is too.
This helped me get a lot of extra experience points faster and earlier in the game, with each use in a conversation – even if it fails – giving you 40 EXP points when fully upgraded. So this has practical implications for progress, as well as narratively, and even the mood and attitude of your Geralt as a problem solver.
Powers of persuasion
I know this isn’t revolutionary at all – in fact, it’s a pretty simple thing in the game that’s also a core Witcher skill; Ciri simply must have this on hand. The Witcher 4and you know what, she definitely will. Certainly.
I definitely want to see Ciri waving poetically at angry peasants, or at arrogant, stubborn nobles who won’t listen to reason, or at angry people who, with just a weird hand gesture, hand over a bag of coins. I imagine it will at least be deployed this way for Ciri in The Witcher 4 – similar to The Witcher 3 – but I hope there might be a more practical application in combat. A more powerful and effective way to get enemies to attack their own, perhaps.
However, from the perspective of The Witcher 4it’s another little thing that I’m very happy to have discovered all these years later in one of the best games ever made, and it’s added another mile per hour or two to my hype train.

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