Nvidia gives fake Harrison Ford better hair using spheres

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Indiana Jones and the big circle Will be the first game to get the new NVIDIA RTX hair features next month. Instead of using triangles to model hair, Nvidia will use spheres to improve Harrison Ford virtual hair in the Indiana Jones game.

RTX Hair is designed to improve lighting and shadows, while maintaining performance in the game and not taking too much additional memory. It also makes Ford hair full and more realistic, and will be available as update of the way tracing way in real time in Indiana Jones and the big circle.

RTX capillary improvements use new hardware capacities in the GPUs of the RTX 50 series, because Nvidia has added the material acceleration of the tracing of the rays for the hair and the fur and the support for the Balayar (LSS) sphere. Nvidia says that LSS is a “big step towards rendering high quality digital humans in real time”.

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