The ‘Final Fantasy Tactics’ Refresh Gives Its Class-War Story New Relevance

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If a large part of this description seems familiar to modern politics and culture, Matsuno would agree. The conclusion of his article is read as follows: “Now in 2025 – once when inequalities and division are still deeply rooted in our society – I offer this story again.”

We can rebuild it

The Ivalice Chronicles Can maintain the appearance of the original game, but it is a recommended that the developers had to finish from zero. Main data files and source code no longer exist; He did not become a common practice in the development of games to keep these resources later, which means that his team had to rebuild these basic parts. Maehiro says that the team listed the way the first game felt “a little clumsy or less intuitive”, then rebuilt these elements with an improvement in mind. Part of this includes adjustments to the way the battles are taking place, such as a clear combat chronology for players to see who the turn is the next.

The director says that the team considered different ways to modernize Tactics Final FantasyIncluding the traces of the solid and multi -year remake of Square Enix of the original Final Fantasy VII. “It was an option on the table that we considered – to give [Final Fantasy Tactics] A complete remake, as we did for FFVII, ”he says. It is a way of effectively reviving an old game, he says, and it was logical to reinvent Ffvii As there are today. Once only one game with an ambitious plot, the experience was divided into three individual titles to do the original history service. His blocking cast of the PS1 era was transformed into high fidelity characters wandering in a large world. The first game, Final Fantasy VII RemakE, for example, takes place entirely in Midgar – City players where only a few hours in the original.

For The Ivalice ChroniclesHowever, Maehiro vetoed this idea. Part of the attraction of the original he says was “the very charming pixel -style work of art, as well as the 3D isometric maps that you will go for for the battles. I felt that these are things that gave Tactics Final Fantasy his identity. “Maehiro didn’t want to lose that.

Other versions of Tactics Final Fantasy have been postponed or manufactured for older consoles. Who understands Final Fantasy Tactics: War of the Lions, A 2007 title is specifically made for portable playstation. In particular, he added new jobs and additional playable characters, such as Balthier de Final Fantasy XII. Because these features were not part of the original game, Maehiro and his team chose to leave them aside.

“Our first goal from here was really to recreate the original game,” explains Maehiro. That said, he knows that fans want features to be introduced in War of lions. Maehiro says that even if he “cannot make any promises”, there is a possibility that the team explores the addition of additional content if the game does well.

More than that, says Maehiro, it could lead to more games on the whole line. “If [The Ivalice Chronicles] should become a success, “he says,” I think that would then lead to discussions on the potential writing of consequences, for example, or more recent tactical RPGs. »»

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